Revision history of "Team:Central Calgary/postprocessing/ShaderPass.js"

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  • (cur | prev) 19:54, 1 September 2015Jared (Talk | contribs). . (1,119 bytes) (+1,119). . (Created page with "THREE.ShaderPass = function ( shader, textureID ) { this.textureID = ( textureID !== undefined ) ? textureID : "tDiffuse"; this.uniforms = THREE.UniformsUtils.clone( shader.u...")