Difference between revisions of "Template:IONIS Paris/JS"

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// Main Page
 
/* detect touch */
 
if("ontouchstart" in window){
 
    document.documentElement.className = document.documentElement.className + " touch";
 
}
 
if(!$("html").hasClass("touch")){
 
    /* background fix */
 
    $(".parallax").css("background-attachment", "fixed");
 
}
 
 
/* fix vertical when not overflow
 
call fullscreenFix() if .fullscreen content changes */
 
function fullscreenFix(){
 
    var h = $('body').height();
 
    // set .fullscreen height
 
    $(".content-b").each(function(i){
 
        if($(this).innerHeight() <= h){
 
            $(this).closest(".fullscreen").addClass("not-overflow");
 
        }
 
    });
 
}
 
$(window).resize(fullscreenFix);
 
fullscreenFix();
 
 
/* resize background images */
 
function backgroundResize(){
 
    var windowH = $(window).height();
 
    $(".background").each(function(i){
 
        var path = $(this);
 
        // variables
 
        var contW = path.width();
 
        var contH = path.height();
 
        var imgW = path.attr("data-img-width");
 
        var imgH = path.attr("data-img-height");
 
        var ratio = imgW / imgH;
 
        // overflowing difference
 
        var diff = parseFloat(path.attr("data-diff"));
 
        diff = diff ? diff : 0;
 
        // remaining height to have fullscreen image only on parallax
 
        var remainingH = 0;
 
        if(path.hasClass("parallax") && !$("html").hasClass("touch")){
 
            var maxH = contH > windowH ? contH : windowH;
 
            remainingH = windowH - contH;
 
        }
 
        // set img values depending on cont
 
        imgH = contH + remainingH + diff;
 
        imgW = imgH * ratio;
 
        // fix when too large
 
        if(contW > imgW){
 
            imgW = contW;
 
            imgH = imgW / ratio;
 
        }
 
        //
 
        path.data("resized-imgW", imgW);
 
        path.data("resized-imgH", imgH);
 
        path.css("background-size", imgW + "px " + imgH + "px");
 
    });
 
}
 
$(window).resize(backgroundResize);
 
$(window).focus(backgroundResize);
 
backgroundResize();
 
 
/* set parallax background-position */
 
function parallaxPosition(e){
 
    var heightWindow = $(window).height();
 
    var topWindow = $(window).scrollTop();
 
    var bottomWindow = topWindow + heightWindow;
 
    var currentWindow = (topWindow + bottomWindow) / 2;
 
    $(".parallax").each(function(i){
 
        var path = $(this);
 
        var height = path.height();
 
        var top = path.offset().top;
 
        var bottom = top + height;
 
        // only when in range
 
        if(bottomWindow > top && topWindow < bottom){
 
            var imgW = path.data("resized-imgW");
 
            var imgH = path.data("resized-imgH");
 
            // min when image touch top of window
 
            var min = 0;
 
            // max when image touch bottom of window
 
            var max = - imgH + heightWindow;
 
            // overflow changes parallax
 
            var overflowH = height < heightWindow ? imgH - height : imgH - heightWindow; // fix height on overflow
 
            top = top - overflowH;
 
            bottom = bottom + overflowH;
 
            // value with linear interpolation
 
            var value = min + (max - min) * (currentWindow - top) / (bottom - top);
 
            // set background-position
 
            var orizontalPosition = path.attr("data-oriz-pos");
 
            orizontalPosition = orizontalPosition ? orizontalPosition : "50%";
 
            $(this).css("background-position", orizontalPosition + " " + value + "px");
 
        }
 
    });
 
}
 
if(!$("html").hasClass("touch")){
 
    $(window).resize(parallaxPosition);
 
    //$(window).focus(parallaxPosition);
 
    $(window).scroll(parallaxPosition);
 
    parallaxPosition();
 
}
 
  
 
</script>
 
</script>

Revision as of 13:41, 15 September 2015