Difference between revisions of "Template:IONIS Paris-test"

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<h1 class="intro wow zoomIn" wow-data-delay="0.4s" wow-data-duration="0.9s"   style="font-family:sans-serif; color:#B00000 " >Our project</h1>
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<h2 class="intro wow zoomIn" wow-data-delay="0.4s" wow-data-duration="0.9s" style="padding-top:75px;">IONIS Paris iGEM</h2>
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<a href="#"><img id="site-title" class=" wow fadeInDown" wow-data-delay="0.0s" wow-data-duration="0.9s" src="https://static.igem.org/mediawiki/2015/8/83/Logo_IONIS.png" alt="logo"/></a>
 
 
 
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<div id="about"  class="container spacer about">
 
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<h2 class="text-center wowload fadeInUp" style="color:#ff0000">Popularization of Synthetic Biology</h2>
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<h2 class="text-center wowload fadeInUp" style="color:#ff0000"> <big>Popularization of Synthetic Biology</big></h2>
<h3 class="text-center wowload fadeInUp">By 2 different approaches</h3>   
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<h3 class="text-center wowload fadeInUp">BACT'Man: The hero of the Bio-Console!</h3>   
 
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<h4><i class="fa fa-gamepad" style="color:#b22222"></i> Design of a real synthetic biology game: the Bio-console </h4>
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<h4><i class="fa fa-gamepad"style="color:#b22222" ></i> The Bio-Console: allow BACT'Man to survive as long as possible </h4>
<p align="justify">It is based on the control of engineered bacteria in a microfluidic chip connected to a computer interface. Our game is dependent on <font style="color:#66cdaa">optogenetic signals</font> leading to either the fluorescence of our bacteria in order to visualize it, or the death of our bacteria. The latter allows us to control our system leading to an efficient kill switch.</p>
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<p align="justify">Most video games are inspired by reality to create a <font style="color:#66cdaa">VIRTUAL WORLD</font>, in order to make them more realistic. When do we expect to do the opposite? Virtual draw to play with the living to revisit and perceive the gaming world in a new way and thus to have new sensations with the game. Imagine a bacterium, that you can view on your computer screen and that you can control using your joystick. </p>
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<p>The Bio-Console: the first game console, where the games will not be so virtual!</p>
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<h4><i class="fa fa-mobile" style="color:#b22222"></i> The mobile application: Biology, Synthetic Biology & Safety! </h4>
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<p align="justify"> Our team wants to<font style="color:#66cdaa"> promote Synthetic Biology</font> using an original point of view. The goal is to make this field accessible to everyone by using a playful & entertaining tool..</p>  
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<p align="right"><img src="https://static.igem.org/mediawiki/2015/a/a6/0cae0046396704c3436562c784c63f50_original.jpg" alt="Mobile Application"  width="400" height=auto></p>
 
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<h4><i class="fa fa-mobile" style="color:#b22222"></i> The mobile application: Biology, Synthetic Biology & Safety! </h4>
 +
<p align="justify"> Follow <b>BACT’Man </b>: from the human's bowels to the iGEM laboratory. He evolves to become a super bacterium and bring the world all the innovations of synthetic biology ! To succeed, you will need to be ingenious and to discover the workings of biology. Progress, explore and help Bact’man along his trip and overcome the challenges on your way.</p>   
 +
<p> Races, puzzles, speed games : biology and being a bacteria have never been so funny! </p>
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<h2 class="text-center  wowload fadeInUp">What do we do exactly?</h2>
 
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<h2 class="text-center wowload fadeInUp" style="color:#ff0000">The Bio-Console </h2>
 
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<p align="left" ><img src="https://static.igem.org/mediawiki/2015/8/88/Schema_IONIS.png" alt="Project"  width="500" height=auto ></p>
 
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<h4><i class="fa fa-gamepad" style="color:#b22222"></i> How will work our Bio-Console ? </h4>
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  <h3 class="text-center wowload fadeInUp"> A Multidisciplinary Project</h3>
<p align="justify">To begin, we need our bacteria to be visible to the player. That's why we added the genes responsible for bacteria fluorescence.
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<ul class="row text-center list-inline  wowload bounceInUp">
Our genetic construction will allow us to <font style="color:#66cdaa">induce bacteria fluorescence</font> through light signals.
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<li>
In this way, we can make each group of bacteria directly visible before starting of the game. 
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<span><i class="fa fa-gamepad" style="color:#b22222"></i><b>Playful</b></span>
Then, the bacteria will be introduced in an aqueous <font style="color:#66cdaa">medium </font> having the same density as the water.
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In this environment, the bacteria will have all the molecules that allow them to survive in the game.
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<li>
There will be as well some liposomes (small capsules where the internal environment is separated by membranes from the external environment).
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<span><i class="fa fa-cogs" style="color:#b22222"></i><b>Engineering</b></span>
Inside of these liposomes, bacteria destructive toxins will be present, and this is where the <font style="color:#66cdaa">gameplay</font> of our game relies. 
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Once the bacteria are fluorescent, we will introduce the aqueous medium in our microfluidic chip.
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<li>
This chip will be placed beforehand under an optical microscope itself connected to the computer screen.
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<span><i class="fa fa-graduation-cap" style="color:#b22222"></i><b>Microfluidics</b></span>
The aqueous medium, then forms a sort of bubble containing <font style="color:#66cdaa">BACT'Man</font> and toxins trapped in the vesicle.
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This bubble will be directly controlled by the player by flows through the joystick as it is related to the computer.
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<span><i class="fa fa-laptop" style="color:#b22222"></i><b>Computer Sciences</b></span>
 
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<h4><i class="fa fa-mobile" style="color:#b22222"></i> The goal of the game !</h4>
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<li>
<p align="justify"> The goal is simple: to allow <font style="color:#66cdaa">BACT'Man</font> to survive as long as possible.
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<span><i class="fa fa-globe" style="color:#b22222"></i><b>Safety issues</b></span>
Stop him from getting in contact with the virtual lasers that will appear faster and faster as the game goes on.
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</li>
If <font style="color:#66cdaa">BACT'Man</font> were to be touched, a bright flash will appear at the microscope and will activate the liposomes opening.
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The toxins will eliminate our hero that will lose his fluorescence ... <font style="color:#66cdaa"><b>GAME OVER</b></font>
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<img src="https://static.igem.org/mediawiki/2015/3/34/Wii.jpg" alt="img01"/>
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<figcaption>
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<h2>BIO-CONSOLE</h2>
 +
<p>Our reality game using bacteria<br>
 +
<a href="https://2015.igem.org/Team:IONIS_Paris/Project" >View more</a></p>           
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<img src="https://static.igem.org/mediawiki/2015/8/8f/Application.jpg" alt="img01"/>
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<figcaption>
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<h2>APPLICATION</h2>
 +
<p>Bact'man, our hero<br>
 +
<a href="https://2015.igem.org/Team:IONIS_Paris/Project" >View more</a></p>           
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</figcaption>
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<!--https://static.igem.org/mediawiki/2015/c/c2/Schema1_IONIS.png-->
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<h2>NOTEBOOK</h2>
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<p>Our Lab experiments notebook<br>
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<a href="https://2015.igem.org/Team:IONIS_Paris/Notebook" >View more</a></p>           
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<h2>MICROFLUIDICS</h2>
 
<h2>MICROFLUIDICS</h2>
 
<p>Our challenge in achieving the Bio-console<br>
 
<p>Our challenge in achieving the Bio-console<br>
<a href="https://2015.igem.org/Team:IONIS_Paris/Microfluidics" >View more</a></p>             
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<a href="https://2015.igem.org/Team:IONIS_Paris/Project/Microfluidics" >View more</a></p>             
 
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<h2>SAFETY</h2>
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<p>Our safety measures<br>
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<a href="https://2015.igem.org/Team:IONIS_Paris/Safety" >View more</a></p>           
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<h2>MODELING</h2>
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<p>Our models<br>
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<a href="https://2015.igem.org/Team:IONIS_Paris/Modeling" >View more</a></p>           
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<h2>TEAM</h2>
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<p>Our creative team that is making everything possible<br>
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<a href="https://2015.igem.org/Team:IONIS_Paris/Team" >View more</a></p>           
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<i class="fa fa-smile-o  fa-5x"></i><h4>13 Members</h4>
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<i class="fa fa-map-marker fa-5x"></i><h4>4 Schools</h4>
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<i class="fa fa-gamepad  fa-5x"></i><h4>1 Bio-Console</h4>
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<i class="fa fa-tablet fa-5x"></i><h4>1 Mobile Application</h4>
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<!-- VIDEO -->
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<h2 class="text-center  wowload fadeInUp">What is iGEM ?</h2>
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<a href="https://www.youtube.com/watch?v=DWUxy4g_p7w"><img border="0" src="https://static.igem.org/mediawiki/2015/8/83/Logo_IONIS.png" alt="Click to view on Youtube" width="500" height="281.25"></a>
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<!--SPONSORS-->
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<div id="contact" class="overlay spacer" >
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<h2 class="text-center  wowload fadeInUp" style="color:#ff0000">Our sponsors</h2>
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Revision as of 13:21, 6 August 2015

IONIS Paris

Popularization of Synthetic Biology

BACT'Man: The hero of the Bio-Console!

The Bio-Console: allow BACT'Man to survive as long as possible

Most video games are inspired by reality to create a VIRTUAL WORLD, in order to make them more realistic. When do we expect to do the opposite? Virtual draw to play with the living to revisit and perceive the gaming world in a new way and thus to have new sensations with the game. Imagine a bacterium, that you can view on your computer screen and that you can control using your joystick.

The Bio-Console: the first game console, where the games will not be so virtual!

The mobile application: Biology, Synthetic Biology & Safety!

Follow BACT’Man : from the human's bowels to the iGEM laboratory. He evolves to become a super bacterium and bring the world all the innovations of synthetic biology ! To succeed, you will need to be ingenious and to discover the workings of biology. Progress, explore and help Bact’man along his trip and overcome the challenges on your way.

Races, puzzles, speed games : biology and being a bacteria have never been so funny!

A Multidisciplinary Project

  • Playful
  • Engineering
  • Microfluidics
  • Computer Sciences
  • Safety issues
img01

BIO-CONSOLE

Our reality game using bacteria
View more

img01

APPLICATION

Bact'man, our hero
View more

img01

NOTEBOOK

Our Lab experiments notebook
View more

team

BIOBRICKS

Our parts of DNA
View more

team

OPTOGENETICS

Our scientific core of the project
View more

team

MICROFLUIDICS

Our challenge in achieving the Bio-console
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team

SAFETY

Our safety measures
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MODELING

Our models
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team

TEAM

Our creative team that is making everything possible
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13 Members

4 Schools

1 Bio-Console

1 Mobile Application

What is iGEM ?