Difference between revisions of "Team:Tokyo Tech/Description"

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<h2> Project Description </h2>
 
<h2> Project Description </h2>
  
<p>Tell us about your project, describe what moves you and why this is something important for your team.</p>
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<h3>1.The Prisoner’s Dilemma</h3>
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<p>The aim of this project is to recreate the game of the prisoner's dilemma, using E. coli. The reason we started this project is that we were astounded by the idea of such a simple organism like E. coli, being able to demonstrate such a sophisticated game theory like the prisoner’s dilemma. Although computational simulations of the prisoner's dilemma game have already been done repeatedly, by using E. coli as the ‘prisoners,’ we will be able to provide new aspects to this game. First of all, we will be able to blend the essence of population dynamics among the bacterial consortia, into the game. We will also be able to demonstrate the dilemma surrounding the issues of synthetic biology, through the “Policy and Practice” part of our project.</p>
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<p></p>
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<h3>2.Cherry Blossoms</h3>
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<p>We will genetically engineer two types of E. coli (the “Leader Coli”, and the “Flower Petal Coli”) to demonstrate the process from when the cherry blossoms bloom till when they fall. The “Leader Coli” will react and move towards the attractant that we will artificially drop on the plate. After they move, they will secrete AHL. When the temperature rises, pink fluorescent protein coding genes in the “Flower Petal Coli” will be expressed. This is meant to be the blooming process. The “Flower Petal Coli” will receive AHL and move towards the “Leader Coli.” This is meant to be the falling process. By making fluorescent protein synthesis and cell-cell communication visible, we aim to arouse people’s interest in synthetic biology. We also want to promote Japanese cherry blossoms to the world.</p>
  
<h5>What should this page contain?</h5>
 
<ul>
 
<li> A clear and concise description of your project.</li>
 
<li>A detailed explanation of why your team chose to work on this particular project.</li>
 
<li>References and sources to document your research.</li>
 
<li>Use illustrations and other visual resources to explain your project.</li>
 
</ul>
 
 
 
<br />
 
<h4>Advice on writing your Project Description</h4>
 
 
<p>
 
We encourage you to put up a lot of information and content on your wiki, but we also encourage you to include summaries as much as possible. If you think of the sections in your project description as the sections in a publication, you should try to be consist, accurate and unambiguous in your achievements.
 
</p>
 
 
<p>
 
Judges like to read your wiki and know exactly what you have achieved. This is how you should think about these sections; from the point of view of the judge evaluating you at the end of the year.
 
</p>
 
 
 
<br />
 
<h4>References</h4>
 
<p>iGEM teams are encouraged to record references you use during the course of your research. They should be posted somewhere on your wiki so that judges and other visitors can see how you though about your project and what works inspired you.</p>
 
 
 
 
<h4>Inspiration</h4>
 
<p>See how other teams have described and presented their projects: </p>
 
 
<ul>
 
<li><a href="https://2014.igem.org/Team:Imperial/Project"> Imperial</a></li>
 
<li><a href="https://2014.igem.org/Team:UC_Davis/Project_Overview"> UC Davis</a></li>
 
<li><a href="https://2014.igem.org/Team:SYSU-Software/Overview">SYSU Software</a></li>
 
</ul>
 
  
 
</div>
 
</div>
 
</html>
 
</html>

Revision as of 10:34, 15 July 2015



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Project Description

1.The Prisoner’s Dilemma

The aim of this project is to recreate the game of the prisoner's dilemma, using E. coli. The reason we started this project is that we were astounded by the idea of such a simple organism like E. coli, being able to demonstrate such a sophisticated game theory like the prisoner’s dilemma. Although computational simulations of the prisoner's dilemma game have already been done repeatedly, by using E. coli as the ‘prisoners,’ we will be able to provide new aspects to this game. First of all, we will be able to blend the essence of population dynamics among the bacterial consortia, into the game. We will also be able to demonstrate the dilemma surrounding the issues of synthetic biology, through the “Policy and Practice” part of our project.

2.Cherry Blossoms

We will genetically engineer two types of E. coli (the “Leader Coli”, and the “Flower Petal Coli”) to demonstrate the process from when the cherry blossoms bloom till when they fall. The “Leader Coli” will react and move towards the attractant that we will artificially drop on the plate. After they move, they will secrete AHL. When the temperature rises, pink fluorescent protein coding genes in the “Flower Petal Coli” will be expressed. This is meant to be the blooming process. The “Flower Petal Coli” will receive AHL and move towards the “Leader Coli.” This is meant to be the falling process. By making fluorescent protein synthesis and cell-cell communication visible, we aim to arouse people’s interest in synthetic biology. We also want to promote Japanese cherry blossoms to the world.