Difference between revisions of "Team:KU Leuven/Practices/Education"

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               <h2>School visits</h2>
 
               <h2>School visits</h2>
 
               <p>
 
               <p>
               We visited the <a href="http://www.deklarebron.be/">"de Klare Bron"</a> and
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               We introduced children in three primary
              <a href="http://www.donboscoheverlee.be/">"Don Bosco"</a> schools in Heverlee and the
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               schools (10 to 11 years old) to synthetic biology. We started the lessons by giving
              <a href="http://www.degrasmus.be">"de Grasmus"</a> school in Leuven where we introduced children in primary
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               school (10 to 11 years old) to synthetic biology. We started the lessons by giving
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               a brief introduction into biology and synthetic biology. We continued with asking the children to play a game
 
               a brief introduction into biology and synthetic biology. We continued with asking the children to play a game
               built around the DNA codon table. The goal was to introduce the children to DNA translation and introducing         mutations in a playful manner.  
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               built around the DNA codon table. The goal was to introduce the children to DNA translation and  
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              introducing mutations in a playful manner.  
 
               </p>
 
               </p>
 
               <br/>  
 
               <br/>  

Revision as of 13:09, 13 September 2015

Education

School visits

We introduced children in three primary schools (10 to 11 years old) to synthetic biology. We started the lessons by giving a brief introduction into biology and synthetic biology. We continued with asking the children to play a game built around the DNA codon table. The goal was to introduce the children to DNA translation and introducing mutations in a playful manner.


Codon table

Figure 1
The codon table used during school visits. Click to enlarge


Codon table

Figure 2
The Sticker code table for the game used during school visits. Click to enlarge

The game consists of two parts.
During the first part, the children were given the so called "Professor Robben" sequence. Using the DNA codon table shown in figure 1, the children translated the DNA. Colored wooden blocks symbolizing the amino acids had to be arranged into the correct protein sequence. The blocks where made in the KU Leuven's fab-lab and painted by hand ourselves.
During the second stage of the game, the children continued by mutating the DNA sequence. The players could obtain a new sticker if the DNA mutations matched the protein sequence on the sticker table shown in figure 2.




Card game

We devised an educational card game, which is fun to play for young and old.

Contact

Address: Celestijnenlaan 200G room 00.08 - 3001 Heverlee
Telephone n°: +32(0)16 32 73 19
Mail: igem@chem.kuleuven.be