Difference between revisions of "Team:Tokyo Tech/Practices"

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                   <p class="text3">As shown in Fig. 6-1-1., in total, we have 2 (Condition A) × 2 (Condition B) = 4 types of payoff matrix. In Condition A, there either is a dilemma, or no dilemma. In Condition B,  there either is a story about GMO, or is no story about GMO.In the games in which we incorporated the conception of GMO into the story (Group 3 and 4), we wrote the sum of the cost and benefit by using GMO, as the score in each cell. If the games in which there is no dilemma (or in other words the Nash equilibrium matches with the Pareto efficient) (Group 2), are played to simply compete the scores, choosing the bottom right option would be rational.We designed this game, so that when we combine this same payoff matrix with the story of GMO, using GMO will lead to high scores.  
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                   <p class="text3">As shown in Fig. 6-1-1., in total, we have <br>2 (Condition A) × 2 (Condition B) = 4 types of payoff matrix. In Condition A, there either is a dilemma, or no dilemma. In Condition B,  there either is a story about GMO, or is no story about GMO.In the games in which we incorporated the conception of GMO into the story (Group 3 and 4), we wrote the sum of the cost and benefit by using GMO, as the score in each cell. If the games in which there is no dilemma (or in other words the Nash equilibrium matches with the Pareto efficient) (Group 2), are played to simply compete the scores, choosing the bottom right option would be rational.We designed this game, so that when we combine this same payoff matrix with the story of GMO, using GMO will lead to high scores.  
 
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Revision as of 11:36, 14 September 2015

Policy&Practices

  
  

0. Medal Criteria

      

We think that the following 3 processes of P&P meets both of the silver and gold medal criteria.

0.1. Design and execution of prisoner’s dilemma game played by the public
       to investigate public concerns to GMO.

By receiving opinions from public, we integrated, into our project, a prisoner’s dilemma game played by the high school and undergraduate students, who are people outside of iGEM, to investigate the stereotype of concerns about gene modification. Since we received opinions from the public who concerned the sustainability, safety, and security of gene modification, we designed and executed the prisoner’s dilemma game played by the public.

As shown in Fig. 6-1-1., in total, we have
2 (Condition A) × 2 (Condition B) = 4 types of payoff matrix. In Condition A, there either is a dilemma, or no dilemma. In Condition B, there either is a story about GMO, or is no story about GMO.In the games in which we incorporated the conception of GMO into the story (Group 3 and 4), we wrote the sum of the cost and benefit by using GMO, as the score in each cell. If the games in which there is no dilemma (or in other words the Nash equilibrium matches with the Pareto efficient) (Group 2), are played to simply compete the scores, choosing the bottom right option would be rational.We designed this game, so that when we combine this same payoff matrix with the story of GMO, using GMO will lead to high scores.

 

Fig. 6-1-1.


0.2. Reflecting on our own conception of risks and benefits led to addressing
       social justice.

      

メダル要件と考えているうんだらかんだら。


0.3. Our attractive project improved in accordance with comments from general public,
       can strengthen the public engagement of a two-way dialogue between our team and
       the public

      

メダル要件と考えているうんだらかんだら。


1. Introduction

      

ここにコピペ。

3. Results

      

ここにコピペ。

4. Discussion

      

ここにコピペ。

5. Materials and Methods

5.1. Construction

-Strain

      

All the samples were DH5alpha strain.

-Plasmids

      

Device 1: J23101 + I13504(pSB1C3)

Fig.3-7-4-1.


5.2. Assay Protocol

5.2.1. Protocol1

1. コピペ。
2. コピペ。
3. コピペ。
4. コピペ。
5. コピペ。
6. コピペ。
7. コピペ。
8. コピペ。
9. コピペ。

6.. Reference

      

ここにコピペ。