Team:Edinburgh/Design

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Design Development

Overview

Over the course of the summer we talked to potential end users, NGO’s, political representatives and academics for their opinions on our device. We wanted to know what it would take to make our biosensor useful so it could be properly implemented in society. Through these conversations we learned that for it to be an improvement upon current methods it would need to be easy to use, portable, inexpensive to manufacture. These conversations guided us throughout our design evolution to create the simple but elegant design we have right now.

Another big input for our design process was trying to computationally model how our biosensor will behave with respect to sample application to help us understand how it will actually work.

Prototype 1

Once we decided on a paper-based biosensor we wanted to make sure it would have optimal utility. This initial prototype is a simple design with the immobilised enzymes in the centre. By dipping the biosensor in a solution, the diffusion of the solution should re-hydrate the freeze-dried enzymes and produce a colour. This design, ideally the size of a microscope slide, should be easy to use and portable which is exactly what is required.

Prototype 2

A talk with former MSP Susan Deacon led us to realise we need to have multiple tests on one strip for increased effectiveness compared to current detection methods. After a group brainstorm session on how to multiplex our first prototype we designed our second prototype. This prototype has laser cut rectangles to allow multiple bioactive zones. The whole biosensor will be covered in sticky tape, creating hydrophobic barriers between the different bioactive zones.

//Modelling movie

Prototype 3

Once we put prototype 2 to the test, we realised that the colour diffused too much making it difficult to read the results of the test. With the help of our modelling efforts we were able to come up with a new solution, make cavities in the design in order to contain the colour produced. This prototype would also allow us to control the amount of time the solution stays on the bioactive zone ensuring that it would be there long enough to produce the colour.

Final Biosensor Design

At this time we really did think we had a winner, but //link talking to more experts made us realise we could incorporate what we heard by decreasing the amount of solution required. The previous prototype requires 150 µl of liquid sample which could be deemed too much and a waste, therefore discouraging people to use it. This final design only requires one tenth of the amount of solution thereby decreasing the overall amount of drug used.

Completing the Device

We soon realised that were not quite done yet. //link A talk with Adam Winstock gave us the idea that we could increase the ease of use and reliability of results by making a smartphone application as it decreases subjectivity. //link for hardware/software